A downloadable Fantasy Game

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DNGN + DRGN is a rules-lite, action-heavy dungeon crawler that blends cinematic thrills with lightning-fast gameplay.

CINEMATIC ACTION + FAST FICTION Merge the best of classic dungeon crawling with story-game pacing. Every turn is a scene; every session is a blockbuster movie.

LOW PREP + QUICK PLAY Jump straight into the action... no homework required. The Dungeon Manager preps in under 10 minutes, while players collaboratively build the world during play. With just two stats (DNGN + DRGN), you’ll be slaying monsters and solving mysteries in no time.

DNGN ENGN COMPATIBLE A signature opposed-roll system rewards creativity and keeps stakes crystal clear. Fail a roll? Push it to succeed… but at a cost.

ONE-SHOT READY Perfect for quick sessions (or as a backup when players bail). Want a campaign? The system scales effortlessly to fit your needs.

Contains artwork by Felipe Da Silva Faria, used with permission.

NEW SUPPLEMENT... SOMETHING APPROACHES NOW AVAILABLE!

DNGN + DRGN © 2025 by DNGN CLUB GAMES is licensed under CC BY-SA 4.0
Feel free to remix and use any of the text in your own projects, as well as the core mechanics. Do not use any of this work in conjunction with generative AI models or for any work that supports fascism, bigotry, or hatred. 

Updated 19 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(24 total ratings)
AuthorDNGNCLUB
TagsDungeon Crawler, micro-rpg, No AI, One-shot, OSR, rules-lite, Tabletop role-playing game

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Click download now to get access to the following files:

DNGN+DRGN PDF V4.2.pdf 55 MB
D+D FORM FILLABLE CHARACTER SHEET V2.2.pdf 13 MB
DNGN+DRGN PRINTER FRIENDLY v2.1 .pdf 2.8 MB
DNGN+DGRN (DUNGEON PLUS DRAGON) PLAIN TEXT V1.txt 17 kB
D+D cheat sheet color.pdf 5.9 MB
D+D cheat sheet b&w.pdf 268 kB
D+D quick sheet.pdf 243 kB

Development log

Comments

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(1 edit)

Just read through this and it's really neat. One thing was unclear to me, though. What happens if the player and the GM rolls the same number? 

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reroll!

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also, thank you! 

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I like this game a lot. I have a QSTN. I feel like calling a shot is always the right thing to do against a FACEOFF. You always roll better against it and do more damage when successful, right? What would you think of some sort of "clock" mechanism or anything else that might incentivize a player to act more rashly? Not that they should, but just to give some more tension.

Oh I think there is never a bad time for a clock! I think that could easily be added via the environments themselves (such a being trapped in a chamber with water filling up the room). Poisons could be a good one too! Great thought!

Calling a shot is always the better choice in terms of damage, but if you fail the roll you end up having to diminish your Dice twice, which you may not have the resources for (since typically a face off happens towards the end of a delve, or at least after a few other encounters).

And just so you know Im gonna continue to release support for this game, like a Delve generator and a campaign support system (with overland travel mechanics).

Nice. I hadn't seen the bit about increased consequences. I'm looking this over and getting all sorts of ideas. Same as with Instant Starship.

Fantastic! I can't wait to hear what you cook up!

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Hi hi! I've made a DNGN+DRGN Autosheet! I wanted to ask if I'd be alright to publish it? Thank you! And love the game!

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Hey that's amazing! Yes please do, just be sure to credit me on the page. Can't wait to see it!

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Of course! Thank you I'll put it up in a bit!

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Dope!

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Peak content sir. <3

Thank you, friend! I appreciate the kind words!

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And you've just dropped a SCI-FI GAME, you rock. :)

You rock as well!

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10/10, played a one-session now my players are demanding I use this system for my next campaign :')

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Thats fantastic! I'm so glad yall enjoyed it! I plan to continue to release supplements for it! 

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Cool dragons!

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Could you possibly release a plain text version? I play with a few players who are blind and use a screen reader.

(+2)

I added a plain text pdf, I've never made a document for screen readers, please let me know if their are any adjustments i can make or if other formats for would be better! Thank you so much for playing and I hope yall have a blast!

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Upon further investigation, i formatted it into a .TXT file. Let me know if i can do anything else to help make this more accessible! Thank you again!

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Awesome! Thank you so much!

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It’s look amazing! So simple, but deep. What kind of license the game use? Can I make some hack on my native league (Ukrainian)?

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Thank you so much! I have updated the page and put the text of the game under a Creative Commons BY-SA 4.O. Feel free to use the text and ideas of this game anyway you'd like (as long as you follow the guidelines listed)